This area sometimes has one or two bonus rooms, indicated by a door on the side of the hallway. The yellow lanterns indicate the gate to the main area, while red lanterns indicate an alternate path. The beginning room of the first floor contains a purple lamp, and all subsequent floors begin with elevator rooms with a call lever. The pre-area consists of an entry room, a hallway leading to the main area, and sometimes a door leading to an alternate path. ![]() pre-area> main area>hallway to the boss room > boss room>post-area Yellow lanterns usually signify the end of an area, and the start of another. The pre-area, the main area, boss room hallway, and the post-area. A chalice dungeon floor can be divided into four areas. Areas in chalice dungeons while sometimes are dynamic in enemies and architecture, always have indicators depicting your location on the dungeon floor.The depth of a dungeon represents its difficulty, with 1 being easy and 5 being extremely difficult. ![]()
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